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Class who want to implements her own FishNode render must implements this interface, and must tell to the FishEye that they must use this
DefaultFishNodeRender| Method Summary | |
void |
draw(tom.fishEye.hyperbolic.Graphics2D g,
FishNode node,
FishEye theEye)
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| Method Detail |
public void draw(tom.fishEye.hyperbolic.Graphics2D g,
FishNode node,
FishEye theEye)
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